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Download celeste spring collab
Download celeste spring collab












download celeste spring collab

  • Shifted spikes and electricity, added a refill in Reconciliation 8.
  • Added cracked tiles and indicators to Power Source Hub.
  • Fixed squish correction not applying when pushed by fast-moving blocks.
  • Increased Madeline's maximum vertical squish wiggle distance so that all previously-survivable crush scenarios should still be survivable, despite the previous fix.
  • Fixed squish correction putting Madeline in the ducking state while climbing.
  • Dashes no longer correct below to ground with spikes.
  • Dash correction checks now use the hurtbox rather than the physicsbox.
  • download celeste spring collab

  • Dash jump-thru correction no longer applies if the jump-thru has spikes on top of it.
  • Dash corner correction no longer applies if the corner has spikes on top of it.
  • 0.01s is a single frame at 100% game speed, but because explosion impacts freeze the game for 0.1s, this is effectively a 0.1s grace period. Examples of explosions are bumpers, puffer fish, and respawning seekers.
  • Added a grace period of 0.01s for gaining horizontal boosts off of explosions by holding the direction you will be sent in at the moment of impact.
  • download celeste spring collab

  • Fixed MoveBlocks giving inconsistent momentum when moving vertically and being steered horizontally.
  • Fixed a bug where wall jumps from the right side of walls could sometimes not gain the momentum of the wall.
  • Moved the bottom screen kill zone down 4px.
  • Madeline now uses the ducking sprite when crouch dashing.
  • Fixed game timer freezing during unpause (this adds 0.15s IGT to each unpause compared to before).
  • Added 0.1s of input buffering on the Pause input.
  • Control rebinds will be reset to default when you download this update.
  • You can bind a dedicated Quick Restart button to use this feature
  • Removed the hard-coded Quick Restart shortcut on gamepads (L + R + Start), because it can now conflict with custom rebinds.
  • The option to reset all controls to defaults must now be held to confirm.
  • Added binds for Advanced: Directionals for movement- or dashing-only.
  • 'Hold' mode crouch dashes when the button is held and a regular dash button is pressed 'Press' mode crouch dashes when the button is pressed.
  • After a 'Crouch Dash' bind is set, a 'Crouch Dash Mode' option will appear.
  • Overhauled the control rebinding system, to allow for much more granular and complete rebinding, including menu inputs and more.
  • Added the 'Grab Mode' option, which allows you to use the grab button as a toggle rather than holding it.
  • download celeste spring collab

  • Added an additional 'Screenshake' setting: 50%, which is now the default.













  • Download celeste spring collab